BufferStrategy and two monitors
Hey
I have a problem with hardware accelerated Java2D, not sure that this is the correct sub-forum so if not please move my message post.
I have this application that creates a JFrame with a Sweing GUi and then when pressing a button I open another JFrame that has a double buffered canvas through createBufferStrategy(2). Im doing some sprite animations and so in the canvas.
I have two monitors and when I run the application it will run fine on my prime-monitor. But when I move the double buffered window over to the other monitor it stops updating all toghter.
I have run c++ applicaitons that are double buffered through opengl or directx on both monitors and it works fine.
My question is why do the JFrame with the BufferStrategy do this and is there something I can do about it?
Thx
Robert

