Help sending Image from server
Hello,
I am implementing a client/server card game that runs by sending instructions as strings back and forth.
while(true)
{
try
{
String s = input.readUTF();
processMessage(s);
}
catch(IOException io)
{
io.printStackTrace();
}
}
where:
output =new DataOutputStream(connection.getOutputStream());
input =new DataInputStream(connection.getInputStream());
This is all ok but now I would like to be able to send an image (eg. of a player) from the server to a client and I am unable to do this.
I realize (i think) that I need to create a byte[] of the image file on the server-side (below is what I tried)
String where ="cards/" + fname;
if (where.indexOf("..") > -1)
thrownew SecurityException("No access to parent dirs");
System.out.println("looking for " + where);
File f =new File(where);
DataInputStream din =new DataInputStream(new FileInputStream(f));
int len = (int) f.length();
byte[] buf =newbyte[len];
din.readFully(buf);
output.write(buf);
and on the client side something like
byte[] buffer =newbyte[1024];
input.readFully(buffer);
ImageIcon =new ImageIcon(buffer);
Could someone please point me in the right direction.
Thanks and regards

