adjusting images to monitor size
hey e1, I'm in the process of writing my first game so Im just learning the majority of the algorithms associated with games. When I started this game it was strictly for my computer (1280 x 800 monitor size) so I drew all the images to fill my monitor and used
frame.setExtendedState (JFrame.MAXIMIZED_BOTH);
to maximize the window (didn't want full screen mode). Now others have shown interest in the game and want a copy, there screens are different than mine so is there something in java that can shrink the images according to their screens? If not, is there one to blow the images up ( i could just draw them to fit the smallest monitor ) for the people with big monitors? Also I used paintComponent to draw the images at precise locations, I am fearfull that this will not allow me to do what I want with the size, am I wrong?

