Dynamic Texture Generation on a single plane Plz HELP
I have made a Sphere with Latitudes and Logitudes, with MouseWheelZoom Enabled. And now my idea is to generate a texture, i.e., When I Zoom into the Sphere a Texture has to be generated with the Sphere Coordinates at that particular level. It has to take 4 corners of the Sphere at that particular zoom level and generate a Texture.
So how can I achieve this, can anybody help me out.
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thanxxxxx
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