Genetic Algorithm Syntax
I currently have a program that takes two integers as parameters. It either returns a win or a loss (the program is a game). Would it be possible to use statistics or a genertic algorithm to come up with the best two integers to pass to the program (by running the program thousands of times)? I am not sure how I would choose random numbers since they should be picked in a semi intelligent fashion. Any insight and proposed ideas are welcome.
Jon

