AWT Popup Menu in Fullscreen Exclusive + JOGL
Our application runs in Fullscreen Exclusive mode and uses JOGL. We want the user to be able to access right-click Popup menus like in other applications. (Obviously, this isn't a game; but I figured I'd post here because game developers are the only ones likely to be familiar with Fullscreen Exclusive.)
On Windows, I was pleasantly suprised to find that popupMenu.show() just works when I'm in Fullscreen Exclusive. The menu appears, works correctly, etc.
On Mac OS X 10.3+, the menu does not appear. I've developed a clumsy workaround (basically, go out of fullscreen exclusive to show the menu, and then go back in when mouse events start coming again). Frankly, the way it works on a Mac is what I expected on the PC. I wouldn't expect a Popup Menu (being another window) to be able to appear over a fullscreen exclusive window.
My question is this: Is the Windows behavior a bug? Is it video driver dependent? (It seems to work OK with all the machines we've tested on... ATI, NVIDIA, Intel) Should I be doing my Mac hack on the Windows platform to avoid some unforseen problem?
Also, any idea what Linux or other platforms would do?

