need to add shape to array

I am currently making a game using a 2D array, the game only has little blocks moving around on the screen and my idea was to make a 2D array from these blocks! BUT the api really confuses me with making shapes and looking at the rectangle sections I thought this was the best option but no when I try to make a 2D array from it nothing works (the array works fine, ive tried it with JLabels) what is the best way to make a square shape? this code looks way too basic and I can't figure out what else I need to do

public Shape(int x,int y,int width,int height)

{

x = 1;

y = 1;

width = 1;

height = 1;// 1 is used as an example!

}

[930 byte] By [melkiora] at [2007-10-2 18:19:40]
# 1

I really have no idea what you are asking, but I saw this line from your last posting:

> This game will eventualy have blocks moving across the screen....

Well maybe reply 3 or 9 of this posting will give you some ideas:

http://forum.java.sun.com/thread.jspa?threadID=729826&tstart=0

camickra at 2007-7-13 19:40:08 > top of Java-index,Desktop,Core GUI APIs...
# 2

From examples of 2D arrays that ive seen people make them out of JLabels mostly and I thought about making a class that makes a square(rectangle) and make the array out of the rectangle. But that method I found on the api doesn't seem to work when it comes to making an array.

Is that a good way to do it? or should I just stick to JLabels? as I can get those to work(apart form setting their size, I need to look into that).

I also need to make one of the squares/lables (call it what you will) a certain colour and so when the user presses a button(keylistener) the "player" moves up or down. And I need to have other squares move across the screen (right to left) in another color.

melkiora at 2007-7-13 19:40:08 > top of Java-index,Desktop,Core GUI APIs...