WAV's

In my game, I'm running WAV's but notice how much memory it takes. Thus I tried to run MP3s and looks for source code on google but couldn't find a working way to do it. I then decided to take a look at the source code, but they were many, many large classes. Is there an easier way to do it?

Also, how would you guys/gals work out WAV's in a game? I'm trying to keep the sound quality as high as possible, but I would also like to take less memory useage. Any suggestions?

[491 byte] By [Melosa] at [2007-10-2 14:31:06]
# 1
I googled it also--JMF has MP3 support. http://java.sun.com/products/java-media/jmf/index.jsp
morgalra at 2007-7-13 12:53:09 > top of Java-index,Other Topics,Java Game Development...