Help for simple JAVA game
I am having trouble with a JAVA blackjack game I have been making for a school project and it completely stupifies me.
When I run it and it comes to the point were it should calculate your winning or loses it comes up with completely redicules numbers.
I want to appolagies for the messy programming but I'm new to this.
so if someone could please tel me what is happening.
source code:import java.awt.*;
import java.applet.*;
import java.awt.event.*;
publicclass BlackJack_1extends Applet
{
int cardtype = 0;
int cardnum = 0;
int i = 0;
int dealscr = 0;
int playscr = 0;
int geld = 250;
int inzet = 0;
int money = 0;
String card, cardtype1;
Button deal, kaartK, dubbel, staan ;
Image[] kaart =new Image[14];
boolean dealbj, playbj, dubbelb, dubwin, dubver, win, ver;
TextField InzetVak;
publicvoid init()
{
deal =new Button(" Deal ");
deal.addActionListener(new KnopHandler());
add( deal );
kaartK =new Button(" Kaart ");
kaartK.addActionListener(new KaartHandler());
add( kaartK );
dubbel =new Button(" Dubbel ");
dubbel.addActionListener(new dubbelHandler());
add( dubbel );
staan =new Button(" Staan ");
staan.addActionListener(new staanHandler());
add( staan );
InzetVak =new TextField( 10 );
add( InzetVak );
setBackground(new Color(0,128,0) );
}
publicvoid paint( Graphics g )
{
g.drawString(" geld: " + geld, 50, 50);
g.drawString(" inzet: " + inzet, 50, 60);
g.drawString(" " + i, 50, 70);
g.drawString(" " + dealscr, 50, 80);
g.drawString(" " + playscr, 50, 90);
if(dealbj ==true)
{
g.drawString("Dealer Black Jack", 150, 80);
geld = geld - inzet;
DisableKnop();
// WinVerlies(inzet, geld);
}
elseif(playbj ==true)
{
g.drawString("Player Black Jack", 150, 90);
inzet = inzet * 2;
geld = geld + inzet;
DisableKnop();
//WinVerlies(inzet, geld);
}
elseif(dubwin ==true)
{
g.drawString("Player Dubbel Win", 150, 90);
inzet = inzet * 2;
geld = geld + inzet;
DisableKnop();
}
elseif(dubver ==true)
{
g.drawString("Player Dubbel Verlies", 150, 90);
inzet = inzet * 2;
geld = geld - inzet;
DisableKnop();
}
elseif(win ==true)
{
g.drawString("Player Win", 150, 90);
geld =+ inzet;
DisableKnop();
}
elseif(ver ==true)
{
g.drawString("Player Verlies", 150, 90);
geld = geld- inzet;
DisableKnop();
}
g.drawImage( kaart[0], 100, 100, 71, 96,this);
g.drawImage( kaart[1], 172, 100, 71, 96,this);
g.drawImage( kaart[2], 100, 200, 71, 96,this);
g.drawImage( kaart[3], 172, 200, 71, 96,this);
g.drawImage( kaart[4], 244, 200, 71, 96,this);
g.drawImage( kaart[5], 316, 200, 71, 96,this);
g.drawImage( kaart[6], 388, 200, 71, 96,this);
g.drawImage( kaart[7], 460, 200, 71, 96,this);
g.drawImage( kaart[8], 532, 200, 71, 96,this);
g.drawImage( kaart[9], 244, 100, 71, 96,this);
g.drawImage( kaart[10], 316, 100, 71, 96,this);
g.drawImage( kaart[11], 388, 100, 71, 96,this);
g.drawImage( kaart[12], 460, 100, 71, 96,this);
g.drawImage( kaart[13], 532, 100, 71, 96,this);
g.drawString("dealbj " + dealbj, 50, 350);
g.drawString("playbj " + playbj, 50, 360);
g.drawString("dubwin " + dubwin, 50, 370);
g.drawString("dubver " + dubver, 50, 380);
g.drawString("win" + win, 50, 390);
g.drawString("ver" + ver, 50, 400);
g.drawString("dubbelb" + dubbelb, 50, 410);
}
class KnopHandlerimplements ActionListener
{
publicvoid actionPerformed( ActionEvent e )
{
String inzetString = InzetVak.getText();
inzet = Integer.parseInt( inzetString );
LeegRij();
i = 0;
dealscr = 0;
playscr = 0;
WinCond();
for(int p=0; p<=3; p++)
{
cardtype = (int) ( 4 * Math.random() + 1);
cardnum = (int) ( 13 * Math.random() + 1);
cardtype1 ="";
switch(cardtype)
{
case 1: cardtype1 ="s";
break;
case 2: cardtype1 ="h";
break;
case 3: cardtype1 ="d";
break;
case 4: cardtype1 ="c";
break;
}
card = cardtype1 +"" + cardnum;
kaart[p] = getImage( getDocumentBase(),"cards_gif/"+ card +".gif" );
i=4;
if(dealscr <= 10 && cardnum == 1 && p <= 1)
{
cardnum = 11;
}
elseif(cardnum > 10)
{
cardnum = 10;
}
elseif(playscr <= 10 && cardnum == 1 && p>=2)
{
cardnum = 11;
}
elseif(cardnum > 10)
{
cardnum = 10;
}
if(p<=1)
{
dealscr = dealscr + cardnum;
}
else
{
playscr = playscr + cardnum;
}
if(dealscr == 21)
{
dealbj =true;
}
elseif(playscr == 21)
{
playbj =true;
}
kaartK.setEnabled(true );
dubbel.setEnabled(true );
staan.setEnabled(true );
repaint();
}
}
}
class KaartHandlerimplements ActionListener
{
publicvoid actionPerformed( ActionEvent e )
{
dubbel.setEnabled(false );
if( playscr <= 21 )
{
PlayTurn(i);
i++;
}
}
}
class dubbelHandlerimplements ActionListener
{
publicvoid actionPerformed( ActionEvent e )
{
if( playscr <= 21 )
{
PlayTurn(i);
i++;
DisableKnop();
DealTurn(i);
dubbelb =true;
}
}
}
class staanHandlerimplements ActionListener
{
publicvoid actionPerformed( ActionEvent e )
{
DisableKnop();
DealTurn(i);
}
}
publicvoid DisableKnop()
{
kaartK.setEnabled(false );
dubbel.setEnabled(false );
staan.setEnabled(false );
}
publicvoid DealTurn(int i )
{
while( i < 9 )
{
kaart[i] = getImage( getDocumentBase(),"cards_gif/blank.gif" );
i++;
}
while( dealscr < playscr && dealscr < 21 && playscr <= 21)
{
cardtype = (int) ( 4 * Math.random() + 1);
cardnum = (int) ( 13 * Math.random() + 1);
cardtype1 ="";
switch(cardtype)
{
case 1: cardtype1 ="s";
break;
case 2: cardtype1 ="h";
break;
case 3: cardtype1 ="d";
break;
case 4: cardtype1 ="c";
break;
}
card = cardtype1 +"" + cardnum;
if(dealscr <= 10 && cardnum == 1 && i >= 9)
{
cardnum = 11;
}
elseif(cardnum > 10)
{
cardnum = 10;
}
dealscr = dealscr + cardnum;
kaart[i] = getImage( getDocumentBase(),"cards_gif/"+ card +".gif" );
i++;
repaint();
}
if( dubbelb ==true )
{
if(dealscr < playscr && playscr <= 21)
{
dubwin =true;
}
elseif(dealscr > 21 && playscr <= 21)
{
dubwin =true;
}
else
{
dubver =true;
}
}
elseif( dubbelb ==false )
{
if(dealscr < playscr && playscr <= 21)
{
win =true;
}
elseif(dealscr > 21 && playscr <= 21)
{
win =true;
}
else
{
ver =true;
}
}
repaint();
}
publicvoid PlayTurn(int i )
{
cardtype = (int) ( 4 * Math.random() + 1);
cardnum = (int) ( 13 * Math.random() + 1);
cardtype1 ="";
switch(cardtype)
{
case 1: cardtype1 ="s";
break;
case 2: cardtype1 ="h";
break;
case 3: cardtype1 ="d";
break;
case 4: cardtype1 ="c";
break;
}
card = cardtype1 +"" + cardnum;
if(playscr <= 10 && cardnum == 1 && i <=8)
{
cardnum = 11;
}
elseif(cardnum > 10)
{
cardnum = 10;
}
playscr = playscr + cardnum;
kaart[i] = getImage( getDocumentBase(),"cards_gif/"+ card +".gif" );
if( playscr >= 21 )
{
ver =true;
DisableKnop();
}
repaint();
}
publicvoid LeegRij()
{
for(int q=0; q<=13; q++ )
{
kaart[q] = getImage( getDocumentBase(),"cards_gif/blank.gif" );
}
}
publicvoid WinCond()
{
dealbj =false;
playbj =false;
dubwin =false;
dubver =false;
win =false;
ver =false;
dubbelb =false;
}
}

