3D Game Programming
Hey all,
Im using Java with OpenGL (using lwjgl) to create a 3D shooter.
Its come to the time where i need to implement some 3D models into my game, ive found some good ones on ithe internet in .3ds format. i have no idea how i can implement these models into my game?
Im really not sure what steps i need to take.
Any help would be greatly appreciated.
Thanks in advance, Nick
[415 byte] By [
NickyP101a] at [2007-10-2 13:39:02]

Hello, When cross posting (even when asked) it is polite to include a link of the [url=http://forum.java.sun.com/thread.jspa?threadID=713092&tstart=0]orginal[/url
thread. Thanks.
[url=http://nehe.gamedev.net/]NeHe[/url] have some tutorials about loading models, however I don;t know if they do .3ds.
I think the simplest route would be to load the .3ds models into your modeling software of choice, and saving out as the "open" lightwave format, which I am sure NeHe has a tutorial on opening.
Mike
mlka at 2007-7-13 11:30:51 >
