3D Game Programming

Hey all,

Im using Java with OpenGL (using lwjgl) to create a 3D shooter.

Its come to the time where i need to implement some 3D models into my game, ive found some good ones on ithe internet in .3ds format. i have no idea how i can implement these models into my game?

Im really not sure what steps i need to take.

Any help would be greatly appreciated.

Thanks in advance, Nick

[415 byte] By [NickyP101a] at [2007-10-2 13:39:02]
# 1

Hello, When cross posting (even when asked) it is polite to include a link of the [url=http://forum.java.sun.com/thread.jspa?threadID=713092&tstart=0]orginal[/url

thread. Thanks.

[url=http://nehe.gamedev.net/]NeHe[/url] have some tutorials about loading models, however I don;t know if they do .3ds.

I think the simplest route would be to load the .3ds models into your modeling software of choice, and saving out as the "open" lightwave format, which I am sure NeHe has a tutorial on opening.

Mike

mlka at 2007-7-13 11:30:51 > top of Java-index,Other Topics,Java Game Development...