Death punishment to my cpu using infinate repaint()...
Hey people, lately i was programming my project and i saw something very weird.
i have a map for my game, and i allways see the light flashes of the repainting. my computers thinks alot and i didn't even finish creating the game.
Now, from what isaw from blizzard games and such (sorry for this unfair comparsion), you don't such bugs, they use like X100 more resources and information and yet their game runs X100 better then mine.
Now, i am asking from your experience, is there any ways that can ease the computer cpu suffering greatly? is their for example Images that are drawn more easily? Threads? anything?
i would like to recieve some theortical explainations about this issue :]

