double buffering... +1
Hi there......
Ive created a game that uses double buffering...basically the user hits the ball that is moving around the screen... after 5 goes the program needs to display a graph....
I have got the two components working seperatly... but when i combine that classes into one (the graph + the game) when theg graph is displayed the screen flickers..... and u cant see the graph properly....
How do you stop the screen from trying to keep refreshing and display the final image? (which is no longer animated)
Many thanks....

