GUI for a game, character portrait

I want to design a GUI for a game I am writing. The GUI will primarily be displaying text; I have experience with basic Swing so far. Having carried out a few searches on this forum I have been unable to find anything similar to my enquiry, which is:

My question is regarding advice on how to go about adding a character picture section to the GUI.

A character can be very unusual looking both in skin tone and physique. There are programs like Poser and City of Heroes that allow the type of character morphing that I am aiming for; of course these are massive commercial programs :-(

If what I am wanting to do is extremely advanced, which I think it might well be, I will start with something basic, making lots of static 2D images, parser then to make a picture and then use hotspots, for example:

http://uk.games-workshop.com/spacemarines/flash%2Dpainter/1/

I would like the ability to drag items to and from a character portrait.

A feature not yet is the ability for a character will be viewed from any angle.

Is the Java 3D API Tutorial what I am looking for?

Any advice on where to start looking, and examples would be greatly appreciated.

Regards,

Richard

[1231 byte] By [batjutsua] at [2007-10-2 6:32:32]
# 1

what are you asking?

how to display a 3D face? and then morph one face into another?

i would say java3d is what you are looking for.

unless you can do the math yourself (which isnt that

hard if youre mathematically mature).

id morph the easiest way id know how to do...

if you use the same amount of points for each face

than you can slowly change the position of one point

on Face A to the same point on Face B.

this'll be A LOT of work.

maybe im wrong. im not that courageous, lol.

good luck! tell us how it goes.

TuringPesta at 2007-7-16 13:34:34 > top of Java-index,Other Topics,Java Game Development...