Not receiving KeyEvents... or any events for that matter.
I have a very simple program so far; only a Component and a JFrame (to hold the component for testing purposes).
Component code is somewhat as follows:import java.awt.*;
import java.awt.event.*;
publicclass Boardextends Componentimplements KeyListener, Runnable
{
public Board(int width,int height)
{
setSize(width, height);
setVisible(true);
addKeyListener(this);
gameStarted =false;
}
publicvoid keyPressed(KeyEvent evt)
{
System.out.println("Key pressed.");
}
publicvoid keyReleased(KeyEvent evt)
{
}
publicvoid keyTyped(KeyEvent evt){System.out.println("Key typed.");}
publicvoid paint(Graphics g)
{
//some simple code
//just draws three rectangles and a circle, not very process intensive
}
publicvoid run()
{
while(true)
{
repaint();
try
{
Thread.sleep(20);
}
catch(InterruptedException e)
{
e.printStackTrace();
}
}
}
}
Testerpublicstaticvoid main(String args[])
{
Board b =new Board(300, 200);
JFrame test =new JFrame();
test.setSize(350, 250);
test.getContentPane().add(b);
test.setVisible(true);
//Thread boardThread = new Thread(b);
//boardThread.start();
//I commented the above out in case of some thread deadlocking occuring
}
The thing is, I click in the middle of the JFrame, where I clearly see what my paint code was supposed to draw, but when I type keys, I get no response from the console that something has occured.
Any ideas?

