Layers
OK. I'm making a swing application and am using a menu with menu items. However, whenever the menu items are displayed, they are displayed underneath the GLCanvas that I have below it.
The GLCanvas is obviously not a swing component and therefore (I think) you can't use a layerpane so that the pop up item of the menubar will show above the GLCanvas.
How could I make the menu items display above the GLCanvas and not below it?
In case it matters, the GLCanvas is a component of a binding called JOGL that binds java to OpenGL.

