Web 3D Online 3D

Hi,

I am proud to show you my last Web 3D engine demo 3DzzD

http://dzzd.net/demo/landscape10/

I hope to finish the Javascript API in two months (3 months for the java API )

With the JavaScript API you will be able to make the same demo with only 15-20 lines of code in javascript (no compiler needed). and maybe 40 line for multiplayer.

[368 byte] By [DzzDa] at [2007-10-2 0:44:33]
# 1
Hi, I tried your demo but I got the following exception:Exception in thread "Thread-6" java.lang.NegativeArraySizeExceptionat DzzD.s.a(Unknown Source)at DzzD.i.a(Unknown Source)at DzzDStudio.run(Unknown Source)at java.lang.Thread.run(Unknown
CommanderKeitha at 2007-7-15 16:59:28 > top of Java-index,Other Topics,Java Game Development...
# 2
Not sure but I think 3D model was not found (network problem).That can happen with MS JVM when you are behind a proxy, Let me know if it is not the case.Thanks for feed-back.Bruno
DzzDa at 2007-7-15 16:59:28 > top of Java-index,Other Topics,Java Game Development...
# 3
No problem,I've got the 1.5.0_05 jdk and jre, I run Windows XP but I've got some fire-wall programs. I don't have the Java 3D plugin though. I have no idea what a proxy is.
CommanderKeitha at 2007-7-15 16:59:28 > top of Java-index,Other Topics,Java Game Development...
# 4

I've got the 1.5.0_05 jdk and jre

No problem: 3DzzD is java 1.1 and compatible with all java version

I run Windows XP but I've got some fire-wall programs

Fire-wall should not interfer, but maybe, I have a doubt.

I don't have the Java 3D plugin though

No problem : 3DzzD is pure software.

I have no idea what a proxy is

With internet explorer you can see that in : Internet properties->Connection->Network parameters

For now, I have no idea to resolve problem, I will look closer to the log and will try to give you a better answer.

Thanks,

Bruno

DzzDa at 2007-7-15 16:59:28 > top of Java-index,Other Topics,Java Game Development...
# 5
I get much garbage.Dunno what could be going wrong. No textures or anything either.
SniperSlapa at 2007-7-15 16:59:28 > top of Java-index,Other Topics,Java Game Development...
# 6

> I get much garbage.

I think that is because textures are still loading : until all textures are loaded applet can be very slow.

> Dunno what could be going wrong. No textures or

> anything either.

It is because streaming texture loading is not terminated ;-)

NB: Loading can also stop for few seconds at 50%, please wait and it will be ok.

I hope it is the solution, and not a new bug....

Thanks

DzzDa at 2007-7-15 16:59:28 > top of Java-index,Other Topics,Java Game Development...
# 7
NB: all demos are using a "bugged" version of the 3d engine, current engine run about 1.5 times faster for all demo using bilinear filtering.
DzzDa at 2007-7-15 16:59:28 > top of Java-index,Other Topics,Java Game Development...
# 8
I'm impressed by your work!
MortenHjerlHansena at 2007-7-15 16:59:28 > top of Java-index,Other Topics,Java Game Development...
# 9
Thanks!There is new demo made with JavaScript API (Alpha version): http://www.chaks.net/3DzzD/3DzzDAPI/3DzzDAPI.htmNote: Javascript API is slower than Java API (about 25% for this demo)Bruno
DzzDa at 2007-7-15 16:59:28 > top of Java-index,Other Topics,Java Game Development...