Java Game Development
Hi:
I'm new to java game development. I need to create a game based on real video sequences with 3D animated creatures added to it and interactive features. My creatures are a mix of humanoids, animals and bugs. What would be the best java library to use to create it? Also, is there some code available to easily create animated 3D creatures? Thanks for any information/advise you could send me.
[410 byte] By [
DragonTria] at [2007-10-1 21:58:11]

First of all, doing something like that is no way going to be easy (IMHO). As to rendering video, I don't know what gives, but, from my knowledge, 3D graphics programming is no piece of cake. Do you have any experience with 3D? If not, I would reccommend Dave Brackeen's <a href="http://www.brackeen.com/javagamebook/">Developing Games in Java</a>, which covers general games programming and 3D. Although the above mentioned book doesn't cover it, I would think OpenGL would be a fine choice.( I don't know OpenGL, but Dave reccommends it in his book, and says his book is a great intro) It sounds like you've got a cool project; I wish you luck.
> Hi:
>
> I'm new to java game development. I need to create a
> game based on real video sequences with 3D animated
> creatures added to it and interactive features.
Can you elaborate on this more? Try to specify the technical requirements
> My
> creatures are a mix of humanoids, animals and bugs.
> What would be the best java library to use to create
> it?
IMO, Java3D
> Also, is there some code available to easily
> create animated 3D creatures?
Code doesn't create creatures, artists do. Okay, it's possible you could create these creatures using only code, but you'd probably want to stick a hot poker up your **** before doing that. That said, use Alias/Maya!