Crashed about 2/3rds the way through level 5.
java.lang.NullPointerException
at com.golden.gamedev.engine.BaseIO.getRootPath(Unknown Source)
at com.golden.gamedev.engine.BaseIO.getException(Unknown Source)
at com.golden.gamedev.engine.BaseIO.getURL(Unknown Source)
at com.golden.gamedev.engine.BaseLoader.getImages(Unknown Source)
at com.golden.gamedev.engine.BaseLoader.getImages(Unknown Source)
at com.golden.gamedev.GameObject.getImages(Unknown Source)
at net.istisoft.cyberion.Objects.PlatformEnemy.<init>(PlatformEnemy.java:45)
at net.istisoft.cyberion.CyberGame.update(CyberGame.java:309)
at com.golden.gamedev.GameObject.start(Unknown Source)
at com.golden.gamedev.GameEngine.startGameLoop(Unknown Source)
at com.golden.gamedev.Game.start(Unknown Source)
at com.golden.gamedev.GameLoader.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
On gameplay.
- I think Player ship movement should be quite abit quicker.
- Powerups should be tied into killing mini-bosses/waves.
- Is it just me, or is blue and green guns a waste of time >_<
- alot more powerup levels for the guns! :D
- Random wave arrangements and paths.
- level 2 boss is quite abit easier than level 1 boss 0_o
On graphics.
- Animation of the shots seemed abit stuttery, feels like the fps is locked pretty low.
- Some animation frames for the player ship would go along way to making it feel more dynamic. A worthy investment as the player ship is on the screen *all* the time.
> Umm I know that problem too, don't know what's wrong,
> is this because Java can't take many keys at once, I
> have tried with JInput too, but got same problem.
> Anyone know about this issue?
I don't think it's a problem with how many keys are being pressed because you can move the other directions. Moving up and left at the same time also works when I leave my controls at the defaut (ctrl to shoot) and only doesn't work when I change it to space bar. It's probably something to do with the fact that spacebar is used for other things already (I think it is at least).
CoW
The problem with the holding down multiple buttons is probably because your keyboard can't handle those particular buttons being held down at the same time. I am using a Microsoft Natural keyboard and am able to move up + left + shoot via space just fine. Try using the numeric keypad w/ numlock off.
Thanks for the feedback, especially for Abuse :)
Crashed, humm level 5, is HyperSpace level right? Try it just now and everything is fine.
Yup the blue and green weapons need to improve somewhat, need to update the game balance a little.
I take a note for all the suggestions, thanks!
For Cowsrule, no, the spacebar is not assigned to other thing.
It must be the keyboard or the operating system or perhaps the jvm.
Hi,
I think you can change it but its alot of work because (I think) it is in the registry of your computer, I heard rumors you get a better performance of limiting pressing keys at once like up + left + space, but I don't think that is it, however I'm not sure of the above information, I know alot about computers but I don't know how to solve this problem I got it no my own computers too except that one from my sister, she can easily press almost any combination, it could be the keyboard neither... I also play 3D shooters games like MoH:AA, at that game I just got the same w = forward and a = left and z = lean left, this combination is impossible on my computer but the keyboard of my sister handles is like I eat a cake...
Good luck (with the problems :D), TobiasTheMightyOne
P.S.: How did I get here?
Well I was searching for some 2d Shooters like V-space:
http://takegame.ru/shooter/gam/vspace.zip
If you got several games like this one please PM me so I can - download/take a look at - it, Thanks.