Midlet Display with GameCanvas and Form
Hello, is there a way to have a GameCanvas and a Form on the same midlet display? I tried using setLayout and a BorderLayout but those seam to not be suported in J2ME.
What I want is to show a game screen (not animated) on top and a input box (textfield) on bottom so the user can play while he sees the game screen.
How can it be done?
Thanks for your comments.
Message was edited by:
ZeroOneZeroOneOne
# 1
You need to use a CustomItem for text input on the Canvas.
Alternatively if the image for your game has only a few modes to display, tou could use a form and change the image at runtime.
Regards, Darryl
# 2
Hello and thanks for your comment.
[quote]
Alternatively if the image for your game has only a few modes to display, tou could use a form and change the image at runtime.
[/quote]
Its not exactly an Image. It's a set of lines and drawStrings done in the Graphics of the Canvas / GameCanvas.
Can that be saved to an image and then loaded in the form? How?
Thanks.
Message was edited by:
ZeroOneZeroOneOne
# 4
Thanks that works.
Just another question, I did that and appended the image to the form.
Now the thing is that the image appears with a border. And the screen loses about 1 pixel per side (space between the image border and the screen border). Can this space be eliminated?
Thanks.