Java Crashes
Please help me....
I am working on ubuntu with jdk1.6u2 and java3d1.5.1. I have created an off-screen canvas which is running on windows fine but crashes on ubuntu.
Does my system need any upgradation or i will have to do same with different methods. Following is code
BufferedImage buff_image=new BufferedImage(canvas.getWidth(), canvas.getHeight(), BufferedImage.TYPE_3BYTE_BGR);
ImageComponent2D imgComp=new ImageComponent2D(ImageComponent2D.FORMAT_RGB8, buff_image);
imgComp.setCapability(ImageComponent2D.ALLOW_IMAGE_READ);
off_screen_canvas3d.setOffScreenBuffer(image_component);
off_screen_canvas3d.renderOffScreenBuffer(); [b]//crashes at this line[/b]
off_screen_canvas3d.waitForOffScreenRendering();
Can any one please help me?
Thanks and regards..

