Getting the View Location
In my application I need to keep track of the user's position in the 3D world. It only needs to be updated when the user moves (using the keyboard).
I've tried using the KeyNavigator and KeyNavigatorBehaviour classes and I've got them to work. However, if the user is moving through the world and releases the key, they keep moving, gradually slowing to a stop.
The problem is that the last position I get is when the key is released. The user actually stops some distance from this point due to the "slowing down".
Is there a way to get the user position while they are in motion?
Cheers,
Chris

