Adding JApplet to JFrame?
Hi all,
I'm busy working on a java project for school; basically what I have is a JApplet, which is a little game I've developed, and a Swing GUI with options and the like...
At the moment I'm having trouble initializing the JApplet from the Swing GUI, my init code looks like this:
publicvoid gameInit ()
{
JApplet Slider =new SliderIMG2 ();
getContentPane ().add (Slider);
Slider.init ();
}
The first time I try to initialize it, nothing happens, then if I try again (I click on a button in my GUI that calls gameInit() ) I get the error "java.lang.OutOfMemoryError"
Please help!!
[805 byte] By [
Hagena] at [2007-11-27 10:44:41]

# 2
strictly speaking, that will work, but if your JFrame is going to have menus, then you are going to run into the old heavyweight/lightweight container issue.
I'm not sure if that's the only change, as getContentPane().add() and setContentPane() aren't much different.
# 3
Well I havn't a clue why it works that way, and not with getContentPane().add
BTW Is there a way around that problem you speak of without complicating things too much?
I don't have any menus in my JApplet yet, but I might try add some soon... If I run into any trouble I'll know exactly where to turn for help :P
Message was edited by:
Hagen
Hagena at 2007-7-28 20:08:20 >
