raycasting?
Hey java fans, i'm working on a little project and I have a laser that I want to make sure collides correctly. I suppose i can crawl along the ray in increments to see if anythings there but I might miss something?
By the way the only things in the way are convex (duh) triangles. Emphasis on convex because i worked hard to make them that way ; p.
So any help would be appreciated, a link a search i should do, straight up help, etc.
oh and 2d triangles at that, no 3d stuff in my little app.
Message was edited by:
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> Hey java fans, i'm working on a little project and I> have a laser that I want to make sure collides> correctly. On a frikkin' shark's head, perchance? *pinky to corner of mouth*
> > Hey java fans, i'm working on a little project and I
> > have a laser that I want to make sure collides correctly.
>
> On a frikkin' shark's head, perchance?
> *pinky to corner of mouth*
I'm a bit worried about going to next year's JavaOne conference:
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Hey i already had a point in polygon function, turns out I just smoked myself retarded thank you java forums for setting me straight again.bye the way, i get it *pink finger to mouth" ! sharks with laser beams attached to their heads, it's BRILLIANT :)