Rotate and scale an image witohout deforming it
Hello you all!
I have to rotate and scale an image, but i don't wont to deform it.
I'm thinking to something like 16/9 images on 4/3 screens (with two horizontal or vertical black lines around the scaled image)...
I thinked to transform the image in bitmap format, then create a bigger image and fill the empty spaces with zero-pixels...
Is there a simplest and more efficient way to do it with 2D java classes?
Thank you!

