applet call class

i hav an applet which uses an instance of a class which is in the same .java file. if i run a method on the class then the keyListener ceases to work. i hav run joptionpanes at the end of my paint and it gets through to the end of my paint method, but it seems never to repaint at all. (mayb thats y it seems my keylistener doesnt work)

i know it isnt repainting because the map is supposed to scroll automatically(w/out user input) but it wont.

y is it doing this to me? i know it has to be possible, because ive seen applets with like 10 different classes befor. what could i possibly be doing wrong?

[622 byte] By [stephensk8sa] at [2007-11-27 3:30:20]
# 1
problem solved. declared my arrays wrong. i hate myselfMessage was edited by: stephensk8s
stephensk8sa at 2007-7-12 8:33:22 > top of Java-index,Other Topics,Java Game Development...