Not recognizing LABELEDTEXTFIELD class

import java.awt.*;

import java.util.*;

import java.applet.*;

import java.net.*;

import java.awt.event.*;

import java.applet.Applet;

public class Main extends Applet implements Runnable {

//new LabeledTextField("X Speed:", 2);

****PROBELM IS HERE***

private LabeledTextField yspeed = new LabeledTextField("Y Speed:", 2);

// Variables

// Thread

Thread thread;

// Ball

PongBall ball;

// Computer paddle

paddle computer;

paddle computer2;

//JSObject win;

//Double buffering

private Image dbImage;

private Graphics dbg;

private KeyEvent e;

private boolean upPressed = false;

private boolean downPressed = false;

public void init(){

// String xSpeed = new LabeledTextField("X Speed:", 2);

//String ySpeed = new LabeledTextField("Y Speed:", 2);

// add(xSpeed);

// add(ySpeed);

// add(new Button("Submit"));

setBackground (Color.black);

addKeyListener(new KeyInputHandler());

double randomX = Math.random()*380 + 10;

int intX = (int)randomX;

double randomY = Math.random()*240 + 10;

int intY = (int)randomY;

ball = new PongBall (intX,intY);

//if (choice == 1){

computer = new ManualPaddle (200,15, ball, 1);

//}

//if(choice == 2){

computer2 = new LinearAIPaddle (200,375, ball, -1);

//}

}

public void start(){

thread = new Thread (this);

thread.start();

}

public void stop(){

thread.stop();

}

public void run(){

//Degrade the ThreadPriority over draw to facilitate

Thread.currentThread().setPriority(Thread.MIN_PRIORITY);

while (true)

{

//New marks of the window

repaint();

ball.move();

computer.move(upPressed, downPressed);

computer2.move(upPressed, downPressed);

ball.testForCollisionComputer(computer, computer2);

try

{

//stop the threads for 10 milliseconds

Thread.sleep (10);

}

catch (InterruptedException ex)

{

break;

}

// Set the current thread to max priority

Thread.currentThread().setPriority(Thread.MAX_PRIORITY);

}

}

public void paint(Graphics g){

ball.paint(g);

computer.paint (g);

computer2.paint (g);

}

/** Update method*/

public void update (Graphics g)

{

// initialize double buffers

if (dbImage == null)

{

dbImage = createImage (this.getSize().width, this.getSize().height);

dbg = dbImage.getGraphics ();

}

dbg.setColor (getBackground ());

dbg.fillRect (0, 0, this.getSize().width, this.getSize().height);

dbg.setColor (getForeground());

paint (dbg);

g.drawImage (dbImage, 0, 0, this);

}

private class KeyInputHandler implements KeyListener {

public void keyPressed(KeyEvent e) {

if (e.getKeyCode() == KeyEvent.VK_UP) {

upPressed = true;

}

if (e.getKeyCode() == KeyEvent.VK_DOWN) {

downPressed = true;

}

}

public void keyTyped(KeyEvent e) {

}

public void keyReleased(KeyEvent e) {

if (e.getKeyCode() == KeyEvent.VK_UP) {

upPressed = false;

}

if (e.getKeyCode() == KeyEvent.VK_DOWN) {

downPressed = false;

}

}

}

}

well do to abit of a bust in a prior attmpt at coding I'm trying to add some fields to enter data into my applet to change a few things.

but i can't get java to recognize the labeled text field object, I don't know why, i can use it in other pogram am i doing something wrong here.

Is there a better way to add data entry into the applet?

I simply want the user to be able to select teh speed for the paddles in the pong game and the speed for teh ball, and give them an option on what type of AI for the paddles, left and right.

[3987 byte] By [Unfettereda] at [2007-11-26 20:16:06]
# 1
What is the exact error message?
jbisha at 2007-7-10 0:38:15 > top of Java-index,Java Essentials,Java Programming...
# 2
LabeledTextField object does not exsist
Unfettereda at 2007-7-10 0:38:16 > top of Java-index,Java Essentials,Java Programming...
# 3
> LabeledTextField object does not exsistI assume you are getting the error from the compiler; however, that is not an actual compiler error - cut and paste the actual error.
jbisha at 2007-7-10 0:38:16 > top of Java-index,Java Essentials,Java Programming...
# 4
Well, there is no such class in the API.
CeciNEstPasUnProgrammeura at 2007-7-10 0:38:16 > top of Java-index,Java Essentials,Java Programming...