Learning Java3D
I'm relatively new at Java, took the AP course for the year at my high school and have been putzing around with it for another year after that. My question is, would it be hard to pick up Java3D given what experience I have, or rather don't? None-the-less could I get a link to an intro to Java3D? I mean I'm talking rock-bottom basics if at all possible. Thanks a lot.
# 1
Hi,
I have just started programming in Java3D today. I have been writing artificial life / AI systems in Java for around 4 years now. Since i have a broad knowledge of the language most things have been easy to understand. Although I am currently stuck on something! But it is to do with the nature of Java3D rather than the specifics of it.
The most basic tutorial i can think of is here:
http://www.java3d.org/tutorial.html
I suggest you trawl google and the Java3D api for help.
Have you installed Java3D yet? If not, it's a matter of downloading the installer. the installer will bolt on Java3D to your current JDK.
If your using an ide you should make sure that you are using the latest (or recent) java JRE ( I am using 1.5_11).
I had problems getting my ide to find Java3D when i installed because my ide was using (1.5_09) and Java3d installed into 1.5_11...
It's also worth learning about how scence graphs work generally since this is a big change from working with java2D graphics.
edd
# 4
..check this tutorial, .pdf format, old paper, but nice: http://java.sun.com/developer/onlineTraining/java3d/index.html