Frame and paint() trouble...
Hello again...
I am having trouble getting my paint method to show up on its respective frame. At first I was getting null pointer exceptions for graphics, but after I fixed that, it still isn't showing up.
StudFinderReaderFrame showImage =new StudFinderReaderFrame();
showImage.setVisible(true);
showImage.setVisible(false);
showImage.paint(createArray(filename), showImage.getGraphics());
showImage.setVisible(true);
publicvoid paint(DataArray dataArray, Graphics g){
super.paint(g);
w=0;
width /= (double)(dataArray.size() +1);
for(int i = 0; i<dataArray.size();i++,w+=width){
g.setColor(Color.WHITE);
if(dataArray.getDataArray()[i].getVoltage()>1.0){
g.setColor(Color.BLACK);
}
g.fillRect((int)w,0,(int)width,(int)height);
}
}

