Questions about Sprites
Hi, I'm writing my first Sprite-oriented game, and I've read a bunch of posts on this forum on the topic, but I still had a few questions. Thanks very much for any answers.
1. I've seen single-thread sprite engines that handle animation only. Is there a way for a single-thread sprite engine to also handle sprite movement? What if the sprites also need to have different behaviors?
2. Is it conventional for sprites to stop updating if they are not onscreen?
Thanks for any help,
Bret

