I need your help
Hi guys,
I exploring on double buffering and sprites... anyone have any idea of any cool website that can help to enlighten me on.. what is sprite? why we use sprites? and double buffering?
I'm looking into creating some kind of animation together with Swing Buttons to create an applet.. need lots of information.. Some Kind and Genious soul please help me.. Thanks!!
Here's a few definitions:
What are sprites? - Objects that move
Why do we use sprites? - For smooth animation
What is double buffering? - A technique where all graphic data is drawn on an off-screen image, then displayed when finished
Why do we use double buffering? - To prevent flickering during animation.
Info on double buffering: http://java.sun.com/docs/books/tutorial/2d/images/doublebuffering.html
Info on animation: http://java.sun.com/docs/books/tutorial/uiswing/painting/animation.html
-Woogley
> What are sprites? - Objects that moveI thought a sprite was specifically a pre-rendered 2D image, as opposed to, say, a 3D object that's rendered at runtime.Is this incorrect? If so, what's the word for what I thought a sprite was?