need transparent PNG images!

as MIDP1.0 support only PNG format and treat all pixels as opaque, what can I make my images look transparent?
[117 byte] By [initial_ya] at [2007-9-27 23:37:15]
# 1

> as MIDP1.0 support only PNG format and treat all

> pixels as opaque, what can I make my images look

> transparent?

quite simply, the PNG format does support transparency. (infact, it supports a full alpha channel if necessary)

it is down to the individual implementations as to whether transparency is supported. (90% of java phones support it)

Abusea at 2007-7-7 16:06:58 > top of Java-index,Other Topics,Java Game Development...
# 2
Yes, it's very simple, try with Photoshop or similar... remember to use only 256 or less colors
raffaelesergia at 2007-7-7 16:06:58 > top of Java-index,Other Topics,Java Game Development...
# 3

Hmmm... I've created a number of test png's using paint shop pro.

It seems that none of the emulators that ship with sun one studio support paletized transparency. So I have only been able to get grey scale(8bit) and 24bit color images to display as transparent.

1bit and 8bit color don't seem to work. Interesting they work properly on the nokia 6310 emulator.

Perhaps paint shop pro doesn't support transparency correctly in those formats. Can anyone comment on this, or your experiences with other editors? Maybe I am doing something dumb too.

Thanks,

-Joe

darthjoe1a at 2007-7-7 16:06:58 > top of Java-index,Other Topics,Java Game Development...
# 4
Not all the J2ME phones support them, so the emulator does not support it very well. I THINK you can enable via a setting (search the forum) but I'm not 100% sure.
mlka at 2007-7-7 16:06:58 > top of Java-index,Other Topics,Java Game Development...
# 5
Not all the J2ME phones support them, so the emulator does not support it very well. I THINK you can enable via a setting (search the forum) but I'm not 100% sure.
mlka at 2007-7-7 16:06:58 > top of Java-index,Other Topics,Java Game Development...