Bomberman game: testing needed

Hi,I have written a bomberman game and would appreciate any comment (bug report, install problems). You can download the game (open source) from http://studwww.rug.ac.be/~jpwinne/bombman.html
[205 byte] By [jpw35] at [2007-9-27 19:42:43]
# 1

haha! I blowed myself up. Go me. I haven't a clue why you have those "start" BAT files. From what I hear, once someone installs the JRE, the JAR files automatically open with JAVAW. start14.bat assumes the folder is:

jdk1.4\bin\

But actually the default is:

j2sdk1.4.0\bin\

Other than that... I blowed myself up. Twice.

Woogley at 2007-7-6 23:01:13 > top of Java-index,Other Topics,Java Game Development...
# 2

I was reasonably impressed,

except there should be a one player mode, cause

no one else in my house is into games other

than solitaire and the like.

Good gameplay though. Funny sound effects.

There seemed to be random explosions sometimes

(or do the power ups explode after a certain time?).

With a one player mode, I think it has the potential

to be even funner than the original bomberman titles,

due to power ups, and the like.

carmichaelbaby at 2007-7-6 23:01:13 > top of Java-index,Other Topics,Java Game Development...
# 3
> There seemed to be random explosions sometimesOne of the power ups has the picture of a dog taking a poo. If you get that, fire comes out of your **** when you run around. How handy. O_o;
Woogley at 2007-7-6 23:01:13 > top of Java-index,Other Topics,Java Game Development...
# 4

> haha! I blowed myself up. Go me. I haven't a clue why

> you have those "start" BAT files. From what I hear,

> once someone installs the JRE, the JAR files

> automatically open with JAVAW.

For some reason, there is a small bug with the sound when I put all in a jar (two background sounds start playing when the arena fires hit the scene instead of one).

Nevertheless I have put a jar now on the site as well.

> start14.bat assumes the

> folder is:

> But actually the default is:

>

> j2sdk1.4.0\bin\

oops

jpw35 at 2007-7-6 23:01:13 > top of Java-index,Other Topics,Java Game Development...
# 5

> I was reasonably impressed,

> except there should be a one player mode, cause

> no one else in my house is into games other

> than solitaire and the like.

Actually bomberman was never meant to be a single player game, beating up your friends is far more challenging than beating up a computerplayer. Making computer players intelligent is not that easy neither. I would have to read a book on AI first, I'm afraid ...

> Good gameplay though. Funny sound effects.

It's a good thing that there aren't a lot of people who understand Dutch ...

> There seemed to be random explosions sometimes

> (or do the power ups explode after a certain time?).

There are four possibilities:

1) you picked up the invisible bomb disease

2) you picked up the farting disease/item and flames where created from your behind.

3) the revenge bombs of the players you killed explode automatically after a number of seconds ( you can configure this with the crazy options)

4) the arena fire comes after a configurable time (the grid turns yellow and background music starts): this fire goes up to down and left to right and faster and faster ...

Or did the explosions seem to be really "random" ? The power ups just disappear...

jpw

jpw35 at 2007-7-6 23:01:13 > top of Java-index,Other Topics,Java Game Development...
# 6

why don't you switch to fullscreenmode or at least let the player maximize the widow? it so stupid having a window in the size of the screen but i can still move the window around during gameplay! or simply call setUndecorated(true) on your mainwindow, set its size to the desktopsize and center the game into it.

but the game itself was very good!

codymanix at 2007-7-6 23:01:13 > top of Java-index,Other Topics,Java Game Development...
# 7

> why don't you switch to fullscreenmode or at least let

> the player maximize the widow? it so stupid having a

> window in the size of the screen but i can still move

> the window around during gameplay! or simply call

> setUndecorated(true) on your mainwindow, set its size

> to the desktopsize and center the game into it.

will do this when I switch to jdk1.4

jpw

jpw35 at 2007-7-6 23:01:13 > top of Java-index,Other Topics,Java Game Development...