Good game programming books
hi all,
can anyone recommend some good books on game programming? I consider myself as an intermediate-advanced java developer, but I don't have any experience in Swing/3D/game programming. So any helps will be greatly appreciated!
The first game project I want to write is a pool game. Will Java 3D good enough for such a purpose.
Thanks@
>
> hi all,
>
> can anyone recommend some good books on game
> programming? I consider myself as an
> intermediate-advanced java developer, but I don't have
> any experience in Swing/3D/game programming. So any
> helps will be greatly appreciated!
can't help you with books, sorry
>
>
> The first game project I want to write is a pool game.
> Will Java 3D good enough for such a purpose.
yes, Java3D is quite capable of a pool game.
>
> Thanks@
>
Abuse at 2007-7-6 19:43:58 >

I don't know about books, but in this site, their lot of information and exemples, for the j3d package.JHelp
JHelp at 2007-7-6 19:43:58 >

Java 3D programming ( http://www.manning.com/selman/) is a good book.Free Ebook edition - http://www.manning.com/selman/onlinebook/.
JTeen at 2007-7-6 19:43:58 >

It's not particular to java, but Game Programming Gems from Charles River Media Group (edited by Mark DeLoura) has been very helpful to me. Teaches a lot of general techniques, has some useful math concepts, AI, all kinds of fun stuff. The code's based in C usually, but it's not rocket science to switch it over to Java.
I have also searched for Java 3D Game programming materials.
Do a search atAmazon.com / Books for "java game"
Among other titles, you should see two books I recommend:
* Java 2 Game Programming
* Black Art of Java Game Programming
If you click on either of these, you will then see related books (and if you scroll down, related categories, such as Games / Programming).
None of these books COMBINE "Java" "game" "3D" all together, sadly.
To cover Java 3D stuff, you might want:
* Java 3D API Jump-Start
Also, search the java.sun.com forum for "java3D" to see who's talking about game development.
-- Steve S.
one more book:Java 3D Programmingby Daniel Selman
i just started to read "Black Art of Java Game Programming" and it is pretty goo. there are hands-on examples and u will develop a game as u go through the book :)~
Try Amazon top selling java books http://www.amazon.com/exec/obidos/tg/new-for-you/top-sellers/-/books/3608/103-5227897-3657437
It depends if you want to learn general game programming or java3D game programing.
For java3D theres only a couple of books, just search amazon.
There are heaps of books on general game programing. Some are api specific, while others are general graphics textbooks, or 3D maths.
I would really suggest learning LWJGL, which is the best way to make openGL games in java.
And getting "OpenGL Game programing", and one of the graphics books like "Realtime Rendering 2ndEd", "3D Computer Graphics", "Computer Graphics Principals and Practice 3rdEd".
Plus the Game Programming Gems series is a classic. I know a few non game programmers that like them for the awesome practical programing.
a few opengl links.
http://www.sgi.com/software/opengl/advanced97/notes/index.html
http://nehe.gamedev.net
http://chman-area.tuxfamily.org/index.html (lwjgl ports of nehe)
http://www.opengl.org/developers/documentation/version1_4/glspec14.pdf
http://www.gamedev.net/download/redbook.pdf
hope that helps.
Harley.
