I want to make gImage Class extends Image and use Graphics2D

Sorry, my english short...

I want to make gImage Class extends Image and use Graphics2D

I trying to do...

make class gImage..

extends Image class. (Inheritance)

but Image class is abstract class..

And I want to use gImage class same as Image class.

I can't use constructor... because by Abstract calss...

How do i?

Help me.. plz...

And I want to use Graphics2D at Applet Game, But not use Java JDK Plug-in...

No Way?

[518 byte] By [g2astong] at [2007-9-26 13:36:12]
# 1
You need to use BufferedImage with 2D or RenderedImage with JAI.BufferedImage effectivley extends an Image so you candraw it to screen in paintCOmponent.I use an Extended JPanel to draw an image in a Panel with this.MArk
markee1 at 2007-7-2 14:14:22 > top of Java-index,Security,Cryptography...