Streching an Image and fast...?
Is there any really fast way of streching an Image when painted on screen ? The image is .jpg and it is loaded through URL with the getToolkit.getImage(URL...) -method.
The idea would be to strech an image size of 384x288 to the size of 768x576. The getScaledInstance seems to be working too slowly and I'm wondering if there's any faster solutions of doing it.

