NEED HELP REALY BAD!!!

1161 byte By Caesar5847a at 2007-10-2 19:20:26
hi everyone!!!im creating an online rts game (like rome total war) and wanted to know if there are any online tutorials explaining how to create the game and how to put it on the internet. If anyone can help me out i would be very grateful. If possible could the tutorial be very detailed and ...

JOGL installation

428 byte By dedonaa at 2007-10-2 19:25:42
I'm trying to get JOGL running on my windows xp machine. I've followed the instructions of many setup tutorials but I still can't compile w/ any JOGL classes in my code. I'm putting the jogl.jar file in my jre lib\ext, and im putting jogl.dll and jogl_cg.dll in my jre bin directory. I've ...

Click on image.

349 byte By qghara at 2007-10-2 19:28:23
1. Sorry for my english :)2. I have same images on the screen. First is in bacground second is on the top. I click. I want to know on which image i clicked.3. I know, my english is terrible :) Sorry.4. Here is a sample: http://qghar.lcm.pl/Kaczki/index.html I want to know if i clicked on tree ...

game codes

212 byte By thenerda at 2007-10-2 19:34:54
Hi, im new to this whole game programming thing and I was wondering if someone can send me to a simple game with graphics to start with. I want reference to understand further programs to make games later.

converting gif to png

165 byte By sri444a at 2007-10-2 19:40:39
I know this is a very simple thing but my teacher didnt teach us anything in our class. But how do u convert an image from paint into a png file? Help us pls.

Dynamic object

90 byte By knyaza at 2007-10-2 19:43:05
Can I create dynamic object?Please answer as soon as possible...............

As soon as possiblble!!!!!!!!!!!

168 byte By knyaza at 2007-10-2 19:43:51
I don't know how realize dynamic object.For example:Location loc=new Location();I want like this--: Location loc[variable] =new Location();

KeyListener being temporarily blocked out...?

852 byte By xplodesa at 2007-10-2 19:50:30
HiI am writing a program that involves the following skeletal structure: The constructor initializes the main panel, which contains a Canvas, to which I've attached a KeyListener. Then, in another panel there is a button that starts a ``Thread'' (a while loop that keeps repeating with a ...

how do I use key class?

287 byte By xcc19891SLACa at 2007-10-2 19:59:01
hey,So, I am making this airplane game for my Computer Science class, and I come across that I need to use the key class. I never really learn anything about the Key class and also how to load a image from my computer on to the JAVA applet? Thanks a lot if you can help me.

AWT Popup Menu in Fullscreen Exclusive + JOGL

1177 byte By JoshuaESmitha at 2007-10-2 20:08:49
Our application runs in Fullscreen Exclusive mode and uses JOGL. We want the user to be able to access right-click Popup menus like in other applications. (Obviously, this isn't a game; but I figured I'd post here because game developers are the only ones likely to be familiar with Fullscreen ...

Help

867 byte By dndjunkya at 2007-10-2 20:10:10
Alright, i'm using Murach's Beginning java 2 book thingy and well i'm having a small bit of trouble with using the rounding features. I'm only into chapter 6ish so i'm absolutely confused about most java termonology and cant figure what enumerations are or how to use them but anyways. i ...

Making Java Game Help ^^

277 byte By hayashiyayaa at 2007-10-2 20:12:59
We're making a game for our Java course and we're thinking of making something like Flash Flash Revolution, only in Java. Is this anywhere near possible? Or should we just make a tile-based game like Spyhunter...?I'd really appreciate some help or comments. ^^

Full-screen Glass Pane. Is it possible?

1251 byte By GKimseya at 2007-10-2 20:15:26
I'm a Computer Engineering student, so I have minimal experience with programming (200 level C and Java), however, I have a problem I'd like to tackle.I have read about the Glass Pane overlays that exist in every JFrame. I've also read how to make it visible, and I imagine drawing on it is ...

Making aerial view snowboarding game

258 byte By vlad123a at 2007-10-2 20:32:37
I am making an aerial view snowboarding game where the snowboarder goes thru the terrain park hitting obstacles. The boarder's ability to land an obstacle is based on their speed and other factors at the time of hitting the obstacle. Can anyone help?

FINAL PROJECT FOR SCHOOL!!! HELP DUE NEXT WEEK T.T

235 byte By needhelpquicka at 2007-10-2 20:33:08
im making a spaceship kinda game kinda like galaga and we are having problems making the player or the enemy disappear after being hit by the bullets. We want the monster to die after 2hits and the player after 3. PLEASE HELP US

Advanced collision detection in breakout

914 byte By yahooa at 2007-10-2 20:37:55
Hi, I'd like to implement a feature in a breakout game. What I'm trying to achieve is to make blocks (or tiles, things that get destoyed, when hit) to be in different shape than rectangles. Also, I would like to introduce clipping to other objects as well, like balls, bonuses and such. Like ...

question about keyboard class

255 byte By dontraiseplza at 2007-10-2 20:52:01
Im trying to make a simple text based betting game for schoolCan I enter number values into keyboard class and have it represent a betting amount? Or is keyboard only useful for "Y/N" type questions...Anyone recommend anything better?

No frame refreshing when buffered window is called/created

2918 byte By backspacea at 2007-10-2 20:54:02
Hi,i'm programming a java-based game. It uses a JFrame that calls an "accelerated window" ( a buffered window with a Graphics2D Object ) to draw a basketball simulation. The problem is that when the accelerated window is running ( loop ) the refreshing and the listeners of the main window ...

Applet window not being painted

3013 byte By Futurisdom_Developera at 2007-10-2 21:07:03
public void paint(Graphics g) {map = mapb;gfx = buffer.getGraphics();for(i = 0;i < 11;i++) {for(n = 0;n < 11;n++) {switch (map[n][i]) {case 1: gfx.drawImage(grass,n*50,i*50,null);break;case 2: gfx.drawImage(water,n*50,i*50,null);break;case 3: gfx.drawImage(dirt,n*50,i*50,null);break;case ...

List of hosts on a port?

328 byte By Climaxa at 2007-10-2 21:07:26
Hi I'm writing a networkgame but would like to know how I can detect a list of available hosts on a specific port. I use sockets... I want the game to have a "Host Game" option and then a "Join Game" option which lists all available games. How can I do this. I'm new to networking with Java. ...

i need help with a high score list

252 byte By @@help@@a at 2007-10-2 21:15:40
I just started to modify the game Tail Gunner in my java class and one of the requirements is to add a high score list. I have the high score list working, but every time the player tries to play again, the list resets.Can anyone help me?

How to find a good AI strategy for a survival game?

2102 byte By nonamenoa at 2007-10-2 21:15:46
Hi, I'm a college student here developing a tank survival game for the finals. I have had very little experience in AI strategies, so I wonder if anyone here can give me a hint or two to start.Thanks.The game's description is below:Goal: Develop a good AI strategy for survival. ...

In need of checkers board

132 byte By ChemComa at 2007-10-2 21:40:24
I need a checkers board code written in Java. With, two differnet collors. Can someone please supply me with the code pleasE?

network game- what will be used to send & receive data?

368 byte By cjrena at 2007-10-2 22:02:58
hey guys, i have some questions needing yours helps.when i read the Thinking in Java and tutorial, they use PrintWriter and BufferedReader for networking using socket, but you must know that some ones suggested use the DataInputStream and DataOutputStream instead. Any diffenents? I'm a newB, ...

Map Boundary Recognation

545 byte By rajanaga at 2007-10-2 22:09:26
Hi, We www.tejasoft.com is focused on j2me development and has worked with international clients like www.dotphoto.com in developing high value and most reliable midlets. We are now developing a product which needs an algorithm which could recognize the boundary of gif image. gif image boundary ...

flickering image

632 byte By sosleepya at 2007-10-2 22:12:57
when using an applet to display my game i have the paint() method first draw the backround and then all of the other objects the belong on the screen. when the game moves a little faster the objects flicker over the backround. is this normal?if its not normal... then can somone please test this ...

Football Match Computation (like manager games)

832 byte By Losgardila at 2007-10-2 22:14:27
Hey,This is my first message, so hello to everyone.I'm thinking of a way to compute a football match.I got some questions, I need your ideas:-I decided to do it with AI. All player's will have AIs, and I will put them on the pitch and set them FREE!. Then wait for the score and statistic ...

How do I make a "Character Select" system?

613 byte By KuroKyosukea at 2007-10-2 22:24:27
I'm making a game for school that is a vertical scrolling shooter (like the Raiden series), based off of the anime Galaxy Angel. For anyone who has seen GA would know there's 5 main characters, all of which I have put in my game. My program is an application (so swing answers only please), ...

Game Scripting?

4637 byte By davedesa at 2007-10-2 22:30:39
Hey everyone.I'm looking for suggestions on the best way to build a scripting language specific to a simple game I plan on creating. The scripting language would be primarily meant for game "modders" who wish to build on my game in a nice and easy way, without needing to know anything about ...

keyPressed isn't moving my images...

682 byte By KuroKyosukea at 2007-10-2 22:36:19
I'm in desperate need of an answer since this game is due the next day...Simply put, when I hit a key, my images don't move.I tested to see if the problem was with the keyListener itself, but it was working fine. I tried putting the movement code directly into the keyPressed method, but it ...

Poker Game

317 byte By ox_ten_wingsa at 2007-10-2 22:44:50
This is the rule of the game :The player is dealt two cards, the 'hole'. Five 'community' cards are then dealt. The player hand is then the best possible five card hand that can be made with the two hole cards and the five community cards. Is anyone here have the scripts ?please help ...

PLEASE HELPP!!!!!

6673 byte By Ruffstara at 2007-10-2 22:46:58
Alright i got java from a friend and was playing around with it and now im trying to design a game, i thought it would be simple but now i am lost, i am trying to make a memory matching type game but when i flip the cards i dont know how to remove it or flip it back over, if anyone can help ...

Just Finished Simple Arcade Game - Need Feedback

708 byte By DMTNTJGDa at 2007-10-2 22:54:57
I am currently a Sophmore in high school, and I just finished creating a simple arcade game in my spare time (for fun). It is located at http://students.hightechhigh.org/~dturnbull/10thGradeDP/Java/IGMESMAG/index.php. Any suggestions or criticisms, however harsh, would be greatly appriciated. ...

a library for access to Logitech G15 keyboard

239 byte By xs0a at 2007-10-2 23:21:52
If anyone needs it - I wrote a simple wrapper for Logitech's LCD SDK, with which you can access the G15 keyboard's display and soft buttons. (WinXP only, like the original SDK) http://www.xs0.com/j15/Cheers,xs0

Draw color whit alpha is very SLOW!!!

1161 byte By blowa at 2007-10-2 23:29:10
Hi all, i have a problem whit my first java 2d game.I need to draw material like water, now i use this code:public class Water{GeneralPath water=new generalPath();public Water(bla bla bla){ water.moveTo(etc etc...); water.quadTo(etc etc...);}public void drawWater(Graphics2D g2) {g2.setColor(new ...

Using bluetooth for a J2ME game

382 byte By Saganusa at 2007-10-2 23:29:35
Hello. I'm in the process of making a very simple tetris-like game, and someone suggested that it would be cool if it used bluetooth so we could play in class :). So, I come to ask you if bluetooth would be a good solution for multiplayer, celphone based games.I would love if it did, because I ...

Properly (?) Double Buffered Applet is really Choppy

8624 byte By CrumbBreada at 2007-10-2 23:40:19
Hi all. I looked around here for the proper way to double buffer an applet, and I think I've got it, but it's realllly choppy when it runs. (It's a little 2d jump 'n run game with not much in it yet). If you have any idea why, please tell =) Thanks!public class Game extends JApplet ...

KeyListener, sound problems with game

633 byte By Afsha at 2007-10-2 23:48:35
Hi All!I'm new to gaming.. I've developed a game called Puyo Puyo using Swings. But its got some problems... >> My game plays well for the first time but doesn't restart. >> Im unable to implement keyListeners.. they simply dont work.. >> Can someone tell me how to add ...

I will teach economics by develping a central bank game

191 byte By omotia at 2007-10-3 0:03:12
hi.I want to make a Central Bank Game.I need a Java programmer.and I want source code andI want the copyrright of the source code.Can anyone help me?

Code optimizing

248 byte By blowa at 2007-10-3 0:04:23
Hi, i have a question:Im going to make a 2DGame, and so i need some layers(player layers, scenario layers,decorative layer etc etc),how can I make this layer?I think i can use transparent JPanel,is true?Or JPanel isn't fast for this?

Draw a circle and move along the screen

824 byte By javid1979a at 2007-10-3 0:07:35
Hi,I am drawing a circle which moves horizontally along the screen. I am trying to move the circle at an angle, say from left top corner to bottom top corner (angle 45 degree)I did something like thisGraphics2D g2d = (Graphics2D) getGraphics();g.translate(centerX, centerY);g.rotate(0.0174532925 ...

Baccarat Game

56 byte By ox_ten_wingsa at 2007-10-3 0:11:51
Anyone here has script of Baccarat Game in java ?

Javascript news

182 byte By Vidrosa at 2007-10-3 0:13:06
Hi!I'm trying to find a vertical rolling script to put on a website that registered users can be able to add news on it.Do you know if is there any?Thnks

save file in applet game

164 byte By sensasiona at 2007-10-3 0:13:18
Hi i need to read and write in a file to save and load info.In a frame works correctly but in applet mode it doesnt work.What can i do?i have to sing applet?

Network game

768 byte By ractoca at 2007-10-3 0:23:09
Hello all,I'm planning on building a network game for use over the internet. Now I'm working on the network communication but I'm running into difficulties.I need a way so that when player 1 on computer 1 tells the game my character is going to move here, this is send over the internet to ...

collision Detection

2563 byte By chilluma at 2007-10-3 0:29:01
Hi there, first thx in advance for reading.i'm relative new to the whole game programming thing, but i'll just start explaining my problem.I tried to write a waterFlow Simulation, something like this: http://www.kdn.gr.jp/~shii/sand/index.htmlbut i think my concept isn't right, every ...

Obect Oriented School Project

190 byte By MaryPa at 2007-10-3 0:32:39
I need to develop the code for a blackjack game.I can't find anywhere examples of this type of code onl GUI.Can someone point me in the right direction?Thank you

A good way to do scrolling in games?

431 byte By Edstera at 2007-10-3 0:39:43
So here's my problem ... I've got a huge image (much bigger than 1280x1024) I want to use as a background. What would be a nice way of scrolling around this big image like other RTS games out there without having to make the whole huge image redraw itself at a different coordinate. It's ...

Multi-User Dungeon

221 byte By Phill_Liverpoola at 2007-10-3 1:07:20
Im trying to find tutorials to do multi-user games of varous kinds e.g. online multi user games & Multi-User Dungeon gamescan anyone help? if you can email me @ carter1783@hotmail.comthanks

newbie image loading problem

1489 byte By 00a at 2007-10-3 1:08:44
im trying to load in some images half way through my game....but i dont want the applet to suddenly stop whilst this happens........here's my code at the mo, it doesnt seem to work....am i going along the right tracks, any advice would be greati call the loadPic functions from the mousePressed ...