How to configure Ytoics with Yahoo Chess<-->Winboard<-->Chessbase Program l

2063 byte By GoldenArchera at 2007-10-1 18:39:31
How to configure Ytoics with Yahoo Chess<-->Winboard<-->Chessbase Program like Fritz using Chessbase interface and Active Perl in Windows XP. I did the following steps (My OS is Windows XP Service Pack 2 and installed Active PERL MSI, latest Winboard (along with the winboard and ...

Please try out this 2D shooter game

284 byte By javaweirda at 2007-10-1 18:47:15
Please try out this game shooter game:Applet: http://www.istisoft.net/online/cyberion/cyberion.htmlIf you don't like applet or want to play it offline, donwload the game zip: http://www.istisoft.net/Download/cyberion.zipComments, suggestions, bugs?

Pls help me

465 byte By wingman87a at 2007-10-1 18:56:13
Sorry for my english, I'm italian.I've some games with format .jar and .jad. I've made a webpage with the link to these files to download the games by wap. I've tried to link to the .jad file but when i go to the webpage via wap and try to click on the link it gives me the message "The ...

New to Game programming

450 byte By bhaarat_javaa at 2007-10-1 19:09:16
HelloI have been programming in java for a while now....i'v worked a little with applet..but i'v been much into Swing. I want to dive into Java Game programming. I looked online and there are lot of Java Gaming tutorials...can some people suggest me which ones are good? Or maybe some one has ...

Good Books, Articles, or otherwise

3129 byte By Skottya at 2007-10-1 19:25:45
I've been doing Java development for a number of years, but have only recently decided to work on a Java game.I'm working on my first game, and am debating some design ideas. The game is being written as an application (not an applet), and is, for the most part, a board-based game where ...

Need help on setting up the strucute for a SideScrolling game

910 byte By WookieRebela at 2007-10-1 19:36:00
I am using the tile approach and put the objects in a 2D array. For objects that move and interact with the chracters beyond just being there I have a list. The first group of Objects are called bricks and the second is World Objects. Bricks' locations are confined to the grid, but ...

Loading Audio File within JAR executable - Help!!

2404 byte By Brian_Bishopa at 2007-10-1 19:42:33
Composing a game in NetBeans. Works fine. In JAR file executable images and audio wouldnt load. Got the Images sorted out, but the Sound files .wav and .midi wont load. The code for the midi is below. I think reading it in as a stream would help, but this was just a shortsuggestion by someone, ...

Para Jump - paratrooper simulation

305 byte By javaweirda at 2007-10-1 19:43:43
Another complete and simple game made with Golden T Game Engine (GTGE).It's simple but fun enough I guess.The game is here:Applet Game: http://wagner-usa.net/pjapplet.htmlDownload Game ZIP: http://wagner-usa.net/parajump.zipAny feedback is greatly appreciated ...

Networking game

248 byte By Zaheeda at 2007-10-1 19:50:54
Hi there.Can you please help me!!I am doing a 2 players scrabble game using java applets. The game will be an online one. Can anyone help me to tell me how to implement this type of game in java applets.Thanks to you all

Windows Graphics 20 times slower than Linux Graphics?

868 byte By niivrama at 2007-10-1 20:16:26
Hello,I am working on a java application to visualize crystal structures. The atomes in the structure are drawn with "DrawOval" and "FillOval". Most of the processor time is spent on these two commands. Since I want to draw several thousands up to tens of thousands of atoms in real time, ...

Want help in developing my first game in java!!

250 byte By Ankit_Hirdesha at 2007-10-1 20:22:48
I want to develop a tetris game in java..can any one help me on this..basically i m new to java programming, i want to know abt the graphical part ..how to make that.. i will code the rest..I want to make an application rather than an applet..

game runs fine in sun jvm, microsoft jvm causes 99% cpu usage and is SLOW

436 byte By tr1denta at 2007-10-1 20:29:05
In the microsoft JVM (my target platform) I get 2 frames per second... in the sun JVM I get at least 60. The strangest part, is that this only repros when iexplorer.exe is the only process running java anything... for example, if I have net beans running, I get 60 FPS in the microsoft JVM as ...

High Score Lists

701 byte By eks91a at 2007-10-1 20:30:58
I am new to Java--I started learning about 2 weeks ago. I have just programmed my first game in Java, but I don't know how to make a high score list. As of now, during gameplay, the game keeps track of the user's score like this:g.drawString("Score: " + GameState.cur.tailLength*10, 25, ...

Saving Games...?

397 byte By aRyan316a at 2007-10-1 20:49:44
Hi, I am writing my first Java game, and i have never had any guidance or suggestions or anything, so this might by a kind of basic question...But what is the best way to create saved game files? generate a .txt that prints all the variables, then have a program that reads it...? lol...There's ...

About movement in 2D system

311 byte By Cecil_Chena at 2007-10-1 20:52:07
I have a question about dealing with multiple threads moving in a 2D system.If I've got several threads in my program. Each thread represents one character which can move everywhere in my game. What is the best way to keep track of their position and to check if two of them encounter each ...

How can you distribute game with incremental garbage collection -Xincgc

523 byte By CommanderKeitha at 2007-10-1 21:00:55
Hi,I have a game that runs much more smoothly when i use the -Xincgc option on the command line when I run it. It works like any option, eg"C:\Program Files\Java\jdk1.5.0\bin\java.exe" -Xincgc -classpath "C:\TheGame"How can I distribute the game with this option whenever a user runs my program ...

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9 byte By nikolas_pontikosa at 2007-10-1 21:07:20
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Poker Engine Design Problem

313 byte By Shekhada-Hitesha at 2007-10-1 21:08:13
Hello Brothers, I am currently developing Texas Holdem Poker Game. I have designed some classes of this game. From which I have confusion abt two classes, PokerTable class and PokerEngine class. - whether I make PokerEngine class as an inner class of PokerTable class or as a seperate ...

Quick Question for a Pong Game

250 byte By WookieRebela at 2007-10-1 21:21:05
I am creating a very simple pong game. I was wondering how big the playing area should be? Is it a square? Does anyone reember from the last time you played pong. I was thinking of having a 500 by 500 sqaure for the total playing area. Thanks.

Small Issue with Graphics2D

428 byte By DiSSoa at 2007-10-1 21:26:50
java is the programming language i'm 2nd most fluent in.I have only had trouble with one part of the Graphics2D class...if your using a JFrame, how the heck do you get a Graphics2D image to come up on the screen? I;ve tried every way I can think of but i cannot figure it out. Or, alternativly, ...

java.lang.NullPointerException component argument pData

8997 byte By MrShadow7a at 2007-10-1 21:27:39
I've been searching all sources possible to find out where a chain of errors ending in "NullPointerException: component argument pData" comes from and have found nothing that can help solve my problem.I was told that because this related to full-screen settings, the Gaming Forums might be able ...

I'm making a Tetris game... quick question.

185 byte By warriornessa at 2007-10-1 21:27:56
Everybody knows (or should know) that in Tetris, the playing field is 10 blocks wide. How tall is it supposed to be? I've got it at 20 blocks, but that looks a little cramped...

Java Game Engine

489 byte By Brian_Bishopa at 2007-10-1 21:29:17
Hi I know this question has been asked before (probably 100's of times), but bear with me please. I laboriously went through the book Developing Games in Java, by David Brackeen, even to the point of making a 2D Side Scroller, with paralax backgrounds etc etc, which works fine. Its just very ...

Game Loop - FPS Low

5681 byte By DeltaCodera at 2007-10-1 21:30:30
I am averaging only 12 FPS. There is no state update or rendering. What is wrong, what can be improved? (Using J2SE 1.3.1)import java.awt.*;import java.awt.event.*;import java.awt.image.*;import java.lang.*;import javax.swing.*;import javax.swing.event.*;public class MyGameFrame extends JFrame ...

[Chess] Get board location in applet from mouseclick using mask

632 byte By P_Gilberta at 2007-10-1 21:32:09
I'm currently developing a chess game.I want to implement a gif picture, exact same size as the chess board, with grids aligned with the chess board's grid.Each grid of that gif picture corresponds to a different greyscale color.I would like to use this gif as an invisible mask on the applet, ...

Image Icon problem In card game

511 byte By raj_rajaa at 2007-10-1 21:32:59
hello friends,i m developing a small card game demo..i am stucked at one level,,,,in my applicatoin multiplayer are served their card very well. i m using ImageIcon for display card of deck on screen..Now when player take action of fold i want to show a action which looks like particular player ...

Add swing components in applet

89 byte By P_Gilberta at 2007-10-1 21:33:08
Is is posible do such a thing?e.g. adding JButton to a applet.thanks

2D Shooter European Hero

462 byte By sloesp@homea at 2007-10-1 21:37:01
I have been working on a vertical 2D shooter named European Hero with a friend of mine and I can say it is finally done. You can download the game directly from http://www.europeanhero.com.The game requires JAVA 1.4.1+ and currently only runs on Windows(sorry.)The controls are:Q = shootW = ...

Multi-system Emulator (Master System, TurboGrafx and more) in Java

1002 byte By rtisseranda at 2007-10-1 21:37:20
Hello,just wanted to share on these forums the work I'm doing with several people on bringing a multi system emulation engine to Java world.So far, we have succeded in emulating at a excellent speed many 8 bit systems (Master System, Game Gear, PCEngine/TurboGrafx) and more recently, Motorola ...

How to get the arrow keys to work in 2D game?

270 byte By Akshay_87a at 2007-10-1 21:48:47
I am designing a 2D game (Applet) in which the objective is to move a dot from one end of the room to the other.how do i get the dot to move in all 4 directions, please help.If you may, please mention a few EXCEPTIONAL tutorials on JAVA game design.

Collision detection with walls - miniature golf - advanced

3275 byte By josesmitha at 2007-10-1 21:52:17
Hi,I'm making a game in which the physics are similiar to miniature golf. The course is made up of 90 degree walls which can be placed randomly and do not necessarily have to form an enclosed course. The ball will be fired from some x,y position and will bounce around, at a constant velocity, ...

Intelligent agents in an application Web

536 byte By nineakirea at 2007-10-1 21:55:08
Hello I am making a project in whom I must implant intelligent agents in an application Web that predicts the secondary structure of a protein, I need that somebody orient to me on the functions that should to carry out my agent in the application. this application is available in ...

Collision Detection - Pixels

901 byte By aRyan316a at 2007-10-1 22:04:07
Hi! I am designing a VERY large space game, with many enemies, and the current method that I am using to test for collisions uses bounding boxes, but as my enemies take on more and more "unique" looks, the bounding boxes really destroys the entire point of the "unique" looks - Even if you snag ...

Animation runs too fast

6143 byte By mitsurugi7a at 2007-10-1 22:14:40
I have an animation class:public class Animation {private ArrayList frames;private int currFrameIndex;private long animTime;private long totalDuration;public static int ANIMATION_DELAY = 1000;public static int animationFrames;/** Creates a new instance of Animation */public Animation() {frames ...

creating games

369 byte By Anaellea at 2007-10-1 22:19:54
hi everyone, I'm new in java so I need some advice. In colege I created a game in java (bricks) and I want to get better. How can I creat a game in java? say I want to make a game like commander kin or jazz jack rabbit or a card game. How do I start? is there a way of looking in a game to see ...

problem in exclusive full screen mode

937 byte By adeanoma at 2007-10-1 22:21:24
right now i'm in the middle of developing a game. but i found something looks weird to me.the code that i made in my home computer doing well in creating full screen exclusive mode. but when i ransfer the code to the other computer i got the following exception ...

the best way to do 2D animation in game

655 byte By adeanoma at 2007-10-1 22:21:25
i just want to know what is the best and usually taken method to draw an animation in a game.right now, i'm using a stripes of images with a transparent background to do an animation. i wonder, can we just using animated gif in java?and, usually on the game made with C++ i found that the ...

direct access to display

275 byte By vixua at 2007-10-1 22:24:12
Hi all.I have a question.Is there a way to have a direct access to pixels on the computer display without the tremendouse lag of Graphics, observers and other lame complexities of Java. To have a memory mapped display access, perhaps.Thanx.

aiming and directional movement trouble in 2d game

1537 byte By Tenacioa at 2007-10-1 22:26:13
Hi!Im writing my second game now, and am having the same problems as i had on my first game.When firing a bullet from a weapon i cant make it go in the exact direction i want it to go. On my last game ( http://home.online.no/~stefjako) i made the bullet movements manually sort of. Very dirty. ...

how to download java

101 byte By rbona at 2007-10-1 22:26:41
hidoes anybody know how to download java free from sun website? (where exactly and how)

xX The Phantom Diocese Xx

3297 byte By SkooterMcFlya at 2007-10-1 22:27:29
New huge franchise in development! There are many more churches in the world than the Vatican will let you know. There is an underground church called The Phantom Diocese. PD is made up of young men and women who were exiled from the Catholic Church for being too "open minded to deception". ...

Game design

536 byte By virusakosa at 2007-10-1 22:29:58
Hello,Is the following correct for a tetris game?One thread for painting the game area and one thread for controling the falling rate of the tetraminos.Generally for games....One thread for painting the game area and one thread for each component that needs to control the update of its state on ...

adjusting sound volume from inside the game?

107 byte By adeanoma at 2007-10-1 22:34:19
hi there all,how can i adjust the pc volume from the game? like in options menu....TiA

Preventing screen savers

134 byte By saavicka at 2007-10-1 22:40:03
How can I keep the operating system from covering my full screen exclusive mode game with a screen saver? This causes problems.

Play more than one sound

273 byte By soluaa at 2007-10-1 22:45:05
I want to write a program that can play more tha one music file(wav).I have used threat and mixer(javax.sound.sample.*) but Ican't do this.Help me please !!!!!!And show me some code example about mixer if can Thank you very much !!!!!!!!

TIME ?

857 byte By Twistedchaosa at 2007-10-1 22:54:58
I'm currently working on a fighting game and im having trouble with the way my animations are playing. I'm looking to make my characters move and strike for only as long as the key is held down so if i were to tap a key the character would only play about 3 frames of a walk then stand still ...

file not played after packaging to jar

302 byte By adeanoma at 2007-10-1 22:54:59
i have a problem in playing sound after packaging my game to jars. a couple of sound are not played, and others are not played properly.but if i'm playing the game using the classes only (not packaged to jar) everything is fine.any of you guys had any idea how can this ...

Problem in Java3D with Transparency causing occlusion problems.

13805 byte By Morgan_Aa at 2007-10-1 23:44:40
http://s13.invisionfree.com/Heroes_of_Ardania_v2/index.php?showtopic=67&st=0#entry2033965The attachment there is a zipfile that demos the problem I've been having with setting TransparencyAttributes to BLENDED- the smaller square I generate appears to disappear behind the larger one, which ...

Full Screen Exclusive Mode on multiple monitors

2655 byte By jcavana at 2007-10-1 23:45:34
I want a full screen exclusive mode window/frame/jframe on two monitors - where each screen has its own exclusive mode display. My graphics environment detects two graphic devices. I create a full screen exclusive mode display for each graphic configuration. The following scenarios occur ...

Help for the Newb?

563 byte By DragonXXIVa at 2007-10-1 23:45:42
Ok, I'm new to Java and I need to know a few things.First off, I need to know what Java can handle. I want to make a game with super high quality 2D graphics, probably prerendered 3D graphics. The standard resolution would be high, 1024 x 768 minimum. Would I be able to program this in Java ...