Download of levels into games

570 byte By aschuelkea at 2007-9-28 8:39:42
Hi, I just have the following problem:I want to write a game where the user will step through certainactions and finally reaches the ability to enter a new level.In order to keep the Midlet small in size I would like to download the next level on demand of the user only. That means I would like ...

A Relatively Simple Pong Game.

5470 byte By kO2na at 2007-9-28 8:41:41
Hi, well i'm a first year Uni student and we are being taught Java.I'm not an inexperienced programmer, just an inexperienced Java programmer. My class has been asked to produce the Pong game. We've been given help to start with but now i'm afraid i'm stuck. Below is what i have done so ...

Peer-to-Peer

84 byte By JustAnotherProgramera at 2007-9-28 8:42:14
Is it possible to create a peer-to-peer game applet if the applet was signed?

Just wonderin what you use to code

201 byte By Dashivana at 2007-9-28 8:51:47
Myself, I am not so experianced, but I find good ol' Edit unbeatable!Wonderin if the more experianced programmers out there use higher end software, or free stuff like BlueJ.-Dash

Hey Everyone... I have a networking Question...

596 byte By mbmSOGa at 2007-9-28 8:52:39
Ok well its more then just one networking question...I'm working on a game engine (2d) and for the time being it just has two blocks in a 600 by 480 area, both controled by user input on a single comp. I would like to change this so that i can have the blocks be controled by sepeart computers. ...

Introducing in a form - No new window

450 byte By raffaelesergia at 2007-9-28 8:53:06
Hi everybody, I don't know if I am in the right forum but I think here shuld be a lot of J2ME experts.While you introduce a new value in a J2ME text field, a new window opens automatically (in the docs it's called "system screen") and you insert text in this second windows.But I do NOT want ...

help racecar game problem

896 byte By greenhippoa at 2007-9-28 8:57:05
im really not that good at java and this may just be a simple structure problem or there may be no way to do what i want but i thought id just make sure before i proceed and do it another less organised wayim making a top down veiw car racing game where hte user can select different cars. i ...

effects question

385 byte By zuloa at 2007-9-28 8:58:22
hiIm making a breakout game, and have a question.For making effects, would you use bufferedImage and manipulate pixel data in realtime?So the bricks could be bufferedImages?And another question: would you make the game an applet usingstandard java so everyone could play it in the browser,or use ...

How could I do this...

871 byte By ryuujina at 2007-9-28 8:58:39
Hi guys,I'm currently creating an applet. And within the applet class I have other classes, example a class for creating buttons and actionlistner for the buttons. It's all in the applet. I tried pulling them out. so that I can reuse the Button Panel. But.. it's not working... Anyone can ...

Problem Creating CoolStars(mooving stars)?

2378 byte By gomes_deba at 2007-9-28 8:58:45
Hi,i want to create a class whichwill have the effect of moving stars,similer to that of the Windows ScreenSaver(Moving Stars) but i am having a NullpointerException. The codes is as follows.import java.awt.*;import java.applet.*;import java.awt.Graphics;public class CoolStars extends Component ...

jumping in platform game

121 byte By zainuluka at 2007-9-28 8:59:08
hi, can anyone tell me were i can get some information about my character jumping in a platform game....ok thanks.

I'm extremely interested in making Java games

367 byte By Dragon_Proga at 2007-9-28 8:59:09
I'm new to Java, and am learning it in school. My main reason for taking that class and coming here is to see if someone might help me and teach me basics and advanced Java in making RPG games. If you can help me, e-mail me at Swebgotenks2002@aol.com or IM me if you have AOL. Thank you for ...

J2ME Java Gme Development for wireless application

232 byte By geopaoa at 2007-9-28 8:59:25
Hi all,we are interested to contact some people to collaborate with us in developping new Java Games for Nokia mobile phone for the italian market.Please send us all your details.Best regards.Paolo

Outputting/Saving Files

137 byte By Shaggalsa at 2007-9-28 8:59:34
hiwhere can i find a tutorial or an example on making a program output information to a txt filethx -Shaggals

The 'rewrite 1 core api class every day' Thread

6749 byte By Abusea at 2007-9-28 8:59:35
as we all know, if you want something doing properly, you've gotta do it yourselfin light of this - I thought rewriting Javas entire core api (so it was done properly) would make quite a fun Thread :Pnow, this being a Game Development forum - I thought a good place to start would be in a ...

BioBlocs invade the Web

749 byte By Dabooa at 2007-9-28 8:59:52
I've realised a game for fun but it take me a lot of time (about 2 years) and the applet now on the website problably have some bugs.The adress : http://www.biobloc.netThrough a rather intuitive interface you will builds your own 3D creature by assembling blocks on blocks.At this point, the ...

Tracking movement/placement of game pieces

1432 byte By mrnika at 2007-9-28 9:01:22
I would like to write a board game like backgammon (for the purpose of analyzing played games). I want to be able to read in a "game" (i.e. match rolls/movements/doubles). Then I want to be able to step through the game move by move, showing the moves visually.I'm fairly new to java. I have ...

Keyboard Input Problem

2384 byte By WaterWolfa at 2007-9-28 9:03:07
Hello,I'm currently updating a java applet I wrote to work with swing. One problem I've encountered is the ususual key down multiple repetition problem. I wrote this nifty class to fix the problem://////////////////////////////////////////////////////////////////////// Gerbils Revenge Version ...

Focus problem in Java 1.4_1 but not Java 1.2

733 byte By WaterWolfa at 2007-9-28 9:03:09
Hello,I'm trying to get the focus to my applet so that it can take keyboard input. I've tried using getFocusInWindow() and getFocus() but neither seem to work properly. To get focus you either have to click on the panel or (rather strangley) if you select another window and then reselect the ...

Is it possible to add joystick support in java?

89 byte By pommyJavaa at 2007-9-28 9:08:33
Is there A WAY to have joystick input instead of keyboard and mouse input in java?

A wild idea

313 byte By kc0ncoa at 2007-9-28 9:11:03
Hi, I have a wild idea (hence the subject). I was wondering if a lot of programmers here (including myself) would like to work as a team to create [bold]1 REALLY AWESOME GAME![/bold] I know that none of you may be thrilled at the idea, but then again you might. Anybody who likes this idea is ...

Yahoo games

456 byte By PSheddya at 2007-9-28 9:11:14
please help me....I've tried everything. Ive checked the appropriate boxes, Ive cleared the cache, i downloaded the most recent java, and internet explorer. when i try to play yahoo games.....i click on the room, and it doesnt load...it says done and sits at a blank screen. i dont get any ...

Background images

521 byte By generalsnusa at 2007-9-28 9:15:54
Hello. I am currently working on a soccer manager game.I wonder if there's a way i can put a background image to acomponent and then add transparent components on top of this.is there support for such in the java language ?also, if u have any suggestions for creating a game engine i'd loveto ...

multiple entity collison detecion

986 byte By code3hreea at 2007-9-28 9:16:03
Right... I'm making a pool game and have some collison detection determining whether a ball will collide with another in the next frame using algortihm that goes something like if distance between edges < velocity magnitude the collision = true, with other bits to make sure they are on the ...

Surround sound

347 byte By darrinpsa at 2007-9-28 9:17:11
Anyone know when 5.1, 6.1 and/or 7.1 support is to be added for Java?Currently, you only have choices of: Headphone, monaural, and stereo, but I do see a little blurb in the specification that mentions that more options will be coming (but when?).I need support for at least 5.1, so any feedback ...

2D Hexagonal Grid

334 byte By fed11a at 2007-9-28 9:19:22
I am interesting in programming a 2D grid made of hexagon shapes. It will serve as the basis for a game I am working on. I would like the hexagons to be attached to a coordinate system and each hex to have unique properties. Can anyone point me in the right direction to code this or is this out ...

Full feature gaming ...

1195 byte By breaker030a at 2007-9-28 9:19:38
Hey all ...I currently code using the Microsoft platform of technologies. However, I cannot continue to afford paying for all the tools that they are using..I am looking at more Java now, and was curious about a few things ...Some key areas I am looking to accomplish would be:1.) 30 FPS ...

please help with card deck problem

2171 byte By apasechnik1a at 2007-9-28 9:29:26
the class is supposed to create a shuffled deck of 52 cardsit first is supposed to make an ordered deck of cards and then pull cards out of it and into another deck at random. when a card has been pulled, it is supposed to be taken out of the ordered deck. I say supposed to because for some ...

Need help quick on basics of graphics

268 byte By Zarastroa at 2007-9-28 9:32:16
Hi,i'm trying to make a java piano(like the one you all know probably),but not in applet form.But I don't even know how to draw graphics(jpg, bmp, whatever...)on screen.Can anyone help me out with a sample or a good tutorial.Thanks

I want to load Sprite Frames from single File in J2ME

543 byte By memphis_a at 2007-9-28 9:33:06
I am working on a game for Nokia 7650. I have series of images which represent animation sequence for my game charecters. For saving jar file space, I want to add all images (frames) on same PNG file instead of seprating it into small files.It saved me about 15K for each charecter which is very ...

J2SE programmer --> game programmer

414 byte By makas_6a at 2007-9-28 9:33:08
hello all,this is a great forum with lots of usefull information. thank you all for that.Anyways I'm a final year computer science student with 1,5 years of experience in Java SE. When I graduate I want to make a move to game programming. What is the best way( or steps) to become a game ...

Future of Java games. Brighter ?

281 byte By Kraiklyna at 2007-9-28 9:33:47
Hi,Just a topic for discussion...Will the forced legislation on Microsoft having to include the latest JVM on thier Windows distributions mean that java1.4+ front ends for ( browser based ) games now seem a better choice than before ?RegardsKraik

Problems with the installation of game

73 byte By messina001a at 2007-9-28 9:34:02
I want to know what devices supports the Game Api!thanh you

Anyone ever tried to make a psx game?

145 byte By totalliea at 2007-9-28 9:35:31
I am thinking of writting a game to be playable on the playstation. Does anyone know what kind of language is used or where I can find it?

please help with another card problem

1373 byte By apasechnik1a at 2007-9-28 9:37:23
this one is a strange one(if you saw the other one you might understand this better) in any case, i am getting a error and i do not see the reasonhere is the code public Card getCard(int i) {switch(i){case 1: return (Card) card1;case 2: return (Card) card2;case 3: return (Card) card3;case 4: ...

lwjgl

1127 byte By javatypoa at 2007-9-28 9:43:22
how, with this code can I draw a box onto the screen:import org.lwjgl.*;import org.lwjgl.input.*;public class lwjgltest {public static void main(String args[]) throws Exception {DisplayMode[] modes = ...

poker game logic

469 byte By apasechnik1a at 2007-9-28 9:45:52
has anybody ever tried to make a poker gameif you have, please help me.if you have not, please help me if you can.how would you check weather there is a winning hand.the possibilities are Royal Flush, Straight Flush, 4 of a kind, full house, flush, straight, 3 of a kind, 2 pair, pair.pseudocode ...

a scrabble game

454 byte By swhalea at 2007-9-28 9:48:22
hi. I've done a lot of VB/DB developing, but I am fairly new to Java. After taking a class and reading a few books, I put together a 2 player scrabble game. The link is here: http://swhale.home.attbi.com/Scrab2/Let me know what you think. Source available on request. In fact, I'd really ...

Random numbers for my game

315 byte By pommyJavaa at 2007-9-28 9:48:41
How, can I get a random number from 1 to 2, like 50% chances.Im making a racing game, and I need the computer to flip a coin(randomly draw a number) and if its 1 go slower, if 2 go faster.I cant get the random numbers to work. Can anyone show me the simplest way to do ...

Ball movement in 2D for minigolf

860 byte By arnreweise77a at 2007-9-28 9:49:01
Hi!I齰e made a minigolf game. I齰e made it as an application and therefor a used the Line2D class. Now I want to convert to an applet and it works fine in an appletviewer but not in a browser like IE 6.0.I found out that the Line2D is part of java2 and is not supported in IE's VM. So I have to ...

Making portions of image transparent.

688 byte By mc3712a at 2007-9-28 9:49:09
I thought to do a small 2D "digging" game just for test, where players control some creatures which can dig through the ground (similar to Liero, Nil etc.). I thought this kind of idea for drawing:I first draw the very bottom ground (which is visible at the areas that have been digged).Over ...

nethack bot...impossible?

295 byte By swhalea at 2007-9-28 9:49:24
Would creating a "bot" program for nethack (see www.nethack.org) be at all possible in Java? There's no API to speak of, but it might be a possible project if the DOS/terminal screen could be captured by the Java app, and turned into a 2D char array (or a big string).hmm,

Moving Animated Character on Tile-base Map

524 byte By Katzuraxa at 2007-9-28 9:49:38
HiCan someone give me some hint on how to make a character move on a tile map and has animation with it?For example, I have 3 images for going left, 3 for up, 3 for down and 3 for right.if I press keyboard "up" key. The charater should go up and animates with those 3 "up" frames images. Once I ...

animation problem ? (badly needs)

8846 byte By bregotya at 2007-9-28 9:49:44
Hello, Sorry i 'm posting again and again. because nobody couldn't respond . I badly need this application to be run. Here is what am doing. First applet should start and display '+'( by painting) after keypressed(eg spacebar) then sleep for a while and paint rectangles and next arrow then ...

career information

150 byte By guruprasantha at 2007-9-28 9:50:00
iam a java developer and i have been working in servlets,jsp for 2 years.i want to get into game progremming in java.what should i know for it.

How do I draw pixels directly into a VolatileImage?

582 byte By muntjaca at 2007-9-28 9:50:28
Hi, I've been reading about different few ways of buffering images in Java. I did a speed test where I basically drew white pixels to every individual point on a BufferedImage of size 320x240 in a continuous loop, and I averaged 20 frames per second. According to the documentation, ...

timing in J2ME

595 byte By coolatora at 2007-9-28 9:51:26
Hello!I am new to J2ME and I trying to figure out how to make some moves through time, but unsuccesufuly. If I do some FOR loop, how can I set it to wait for example 1 second before passing again. So if the loop should pass 100 that means I would like FOR loop to wait 1 second everytime it ...

2 player applet - server keeps dropping client.

5592 byte By outawatera at 2007-9-28 9:56:18
I have a simple server that accepts two connections, relays coordinate info to each. i've a small class SpriteData which is just a couple fields (Point position, double angle, double speed, boolean missile). i thought an object stream would be perfect. the game works fine as long as only one ...

poker game logic(again)

511 byte By apasechnik1a at 2007-9-28 9:57:25
i think that this will be the last thread that i will start on the subject of poker.if you have not looked at the other poker game logic threads, it might help.if figured out ways to check for repeaded cards(2,3,4,2&2,2&3) and how to do the flush. I am only having trouble figuring out ...

network game design question

1184 byte By jpw35a at 2007-9-28 9:58:32
Is the following a good approach, I have a single threaded game (bomberman like) which should run at say 20 ms (50 fps).Every client is associated with (at least) one player. The client sends the players input (one byte: 4 directions, 2 buttons, enter key, and maybe one bit to leave the game) ...